D&D SCOURGE OF THE SLAVE LORDS PDF

Dungeons & Dragons, D&D, Advanced Dungeons & Dragons, AD&D, Wizards of the Coast, all .. One final note: how on earth did the Slave Lords modules get. “The Last Slave Lord” was another AD&D 1e adventure, with D&D Finally top it off with, “Slavers”, (sequel to “Scourge of the Slave Lords”). Quickly rate Against the Slave Lords / Scourge of the Slave Lords think it has merit for any OSR gamers, as well as D&D fans of any edition.

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Scourge of the Slave Lords – Wikipedia

This wraps up my review of the “Slaver’s Series” – A I moved the lot to the Forgotten Realms, put a slave ring outpost in the sewers under Waterdeep, and let the PCs at it. For the individual adventures that this supermodule is adapted from, look here: Wake of the Ravager Dark Sun Online: Submit a new link. Added to the collection is an all-new fifth adventure— A0: Local lords, finally tired of the situation, hire a band of adventurers to attack the slavers in slaave home.

By using this site, you agree to the Terms of Use and Privacy Policy. Wednesday, 26th January, Well, some did, as slaves, and the campaign changes radically as half of the players dropped out. You pords your fellow adventurers have defeated the slavers of Highport, but you have learned of the existence of another slaver stronghold, and you have decided to continue the attack.

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1E Against the Slave Lords / Scourge of the Slave Lords

The artwork depicts a slave master battling a group of slaves. It’s a mix of illustrations lorxs the original modules and many new ones.

v&d Once there, they went into A1 and never came back out. The series is intended for use in the World of Greyhawkbut can be imported to any campaign setting. Periodical Articles Ths Episodes. Read all 3 reviews Write Your Own. I was actually kind of surprised to be reminded the module calls for that – I don’t know if I was planning to use that or not. Were our characters people with skills and brains, or were they really just lists of equipment?

Wednesday, 19th September, My characters will be around level 6 or so, so I am modifying any encounters around that. We wanted to show that even weak monsters could be dangerous when played intelligently.

Dungeon Master For Dummies. Friday, December 5, Review: Against the Slave Lords A-Series. Reset Fields Log in. Follow the reddit content policyincluding the provisions on unwelcome content and prohibited behavior. I’m curious how some folks tje the party in the first part as it is really a loose outline for what happens and the npc descriptions are rather light.

Any time you intend to post any promotion, message the mods ahead of time. They’re invited to a party by a noble woman, who gives them a desperate mission of mercy slabe go on.

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The socurge adventurers must find a way out, with only their wits and courage to help them. DnDmodulesreview. Welcome to Reddit, the front page of the internet. This product contains the completely revised Aerie of the Slavelords series of adventures.

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Join Date Dec Posts 0. DnD submitted 3 years ago by Barantor DM. The adventure that began in the Temple of Elemental Evil now sweeps southward across the Wild Coast and into the desolate lands of the inhuman Pomarj. Check out the Filter FAQ. This article includes a list of referencesbut its sources remain unclear because it has insufficient inline citations.

Naturally, as soon as they leave the manse it gets sacks by slavers and everyone carried off. Role-playing Reviews Dragon Issue – May It makes the Drachensgrab Hills come alive, gives the Pomarj a feel of a dangerous area full of uneasy and ill-cooperating humanoids, and lets them use violence, bribery, or their wits to deal with any number of situations. If this section is played outside of a tournament, however, it is possible for the players to defeat the slavers and exit the area victorious.

The first part of the module consists of a dangerous labyrinth. Because the original modules were run as a tournament event, the compilation includes nine pre-generated characters for use in tournament mode. It’s just that whenever there is a chance to let the PCs find their own path the adventure chooses a ham-handed railroad.